PROS and CONS of the server / community.

As much as I hate the few toxic players we have, we are lightyears ahead of any other server. There is a reason we have so many female and queer players. Whenever I go to other servers that is always the one thing people comment onwhen talking about PERPHeads.

Garry's Mod is not a very friendly place and yet it is here.
We may have some people on board who are female or queer but im pretty sure i could count them on my fingers, theres not many of them but we are trying our best to keep our stuff friendly :3
 
As much as I hate the few toxic players we have, we are lightyears ahead of any other server. There is a reason we have so many female and queer players. Whenever I go to other servers that is always the one thing people comment onwhen talking about PERPHeads.

Garry's Mod is not a very friendly place and yet it is here.
i cant recall the female players there aint more than 5 female players
 
As much as I hate the few toxic players we have, we are lightyears ahead of any other server. There is a reason we have so many female and queer players. Whenever I go to other servers that is always the one thing people comment onwhen talking about PERPHeads.

Garry's Mod is not a very friendly place and yet it is here.
Indeed I have seen alot of people from said communities and for a gmod server theres not been much harassment and have there been its been dealt with swiftly and thats very good imo. I expected much more edgelords/losers on perp but its cool and chill
 
Look at the big GTA RP servers for example and some of the characters you get there, you'd never be able to do half of the shit people love to watch from those servers because it'd get you banned.
Can you come with examples? I completely agree with you just curious since I have not had much problems though witnessed others have.
 
like even if you try to do good rp you probally end up getting banned. Like you cant do good rp unless your breaking 3.4 like wtf thats mabye why people arent roleplaying that seriously
 
On roleplay, while it's come a long way people are still heavily discouraged from roleplaying the way they want or the characters they want. Look at the big GTA RP servers for example and some of the characters you get there, you'd never be able to do half of the shit people love to watch from those servers because it'd get you banned.

If the staff really want RP to thrive a bit more they need to be a bit more relaxed provided no one is being targeted, hell all I wanted to do recently was roleplay a native American war chief and I was getting in endless shit for that and that would happily pass in GTA RP, I don't want to RP as generic white guy number 5 it's just boring, let people have some fun
I like to hear that other people are also making unique characters. My character Dusty Colt-McGraw is a wild west cowboy dueling people with revolvers.

Would be lovely to see players roleplaying characters with a unique personality or original idea and have more freedom to be creative with them without fearing a ban. This is, of course, granted the role-player actually is trying to put effort into their character and keep things fun. May be healthier to provide role-players with unique characters forgiveness and leniency to correct their behavior if they make mistakes rather than treating everyone the same based on how recent an infraction of the same type occurred.
 
From a administrative side I have some cons to tell you, I just wish some people would own up to some loses and accept that it's just a video game. There are some reports where people just WANT to see the person who broke a rule get banned instead of being just let go for something rather small. If you don't follow through with one it's where the situation mostly escalates.
What I'm saying is that you're most likely to get reported for anything you do so having rule knowledge is a very important matter if you want to play. Thankfully the rules have been shortened by a lot so this helps out.

Depending on the severity and staff discretion, we (at least myself) don't give out punishments for all situations. New player doing it? Teach them. Experienced player doing it? Same thing, although with less leniency but this depends on what they're doing as well as their record.

Of course I'm not saying that rule breaks should no longer be reported, just think about how it impacted you or if it's worth for the staff, and the person you're reporting the trouble and time. And please, use some sort of replay software because it makes it soooo much better if you can give us evidence, thank you to everyone that uses it even if it is 480P.

I do have a good side to this however which is where we come to the pros, reports are a lot more pleasant to deal with today compared to when I was Admin and Moderator plenty of times back during V1 through V5 thanks to the community being more welcoming and respecting of each other. The system we have in place is much better which makes staff duties way nicer and it is rare that I come across a bad actor insulting me in reports. It's mostly new players screwing around but everyone seems to be much more understanding if you actually treat people with respect in reports (crazy discovery).

I don't think I ever get in a bad mood when I play PERP, because I know it's just a game. I think if you see me in-game I'll mostly laugh at stupid stuff for no reason. Use this mentality and you will meet other nice people in this community.
 
"People treating other people with disrespect
Some people be talking mad shit in the game"
I hear this all the time and don't understand why despite us playing on a roleplay server you guys feel as if everyone should roleplay "nice" or all have characters that don't have nasty traits such as being disrespectful, talking shit to random people, etc.
My character is a loudmouth who loves attention, and because of that 60% of the time people break character and automatically assume I'm angry in real life and fuming, but it's just my character...
I'm curious though, why is people talking mad shit and being disrespectful an issue on a roleplay server?
Exactly, not everyones gonna be nice, not every interaction you have thats a negative to you is meant in a personal way some people just need to get a grip
 
Making money is stupidly easy. With respect to Sorle, I don’t believe that a serious RP should have a guide detailing how to min-max farm money like it’s an MMO RPG. Let alone in a way that hurts player interaction.
Unfortunately, it might be some time until we get any changes to this. I made a suggestion that would likely remediate the issue somewhat, and it was denied. I also had other people agreeing with me that this change is necessary in some shape or form. It's the simplest way to reach the end goal of not having powergrowers 24/7 - just increase the salary of every single job on the server.
 
Unfortunately, it might be some time until we get any changes to this. I made a suggestion that would likely remediate the issue somewhat, and it was denied. I also had other people agreeing with me that this change is necessary in some shape or form. It's the simplest way to reach the end goal of not having powergrowers 24/7 - just increase the salary of every single job on the server.
Agreed with this, if the servers got a player count of maybe 40-50, there’s little to no motivation to go cop/medic/rc as A) you barely scratch 1/10th of the money as power-growing and B) there is less player interaction (primarily due to this being peak power growing time). This is only cancelled out by people who main cop(me) and primarily play perp for cop and therefore keep employment up.

If there was more reasoning to play jobs over money printing simulator then you’d see so much more player interaction.
 
"People treating other people with disrespect
Some people be talking mad shit in the game"
I hear this all the time and don't understand why despite us playing on a roleplay server you guys feel as if everyone should roleplay "nice" or all have characters that don't have nasty traits such as being disrespectful, talking shit to random people, etc.
My character is a loudmouth who loves attention, and because of that 60% of the time people break character and automatically assume I'm angry in real life and fuming, but it's just my character...
I'm curious though, why is people talking mad shit and being disrespectful an issue on a roleplay server?
the thing is, why cant they just take it? If it really bothers you so much, i think you have bigger problems than being disrespected on gmod perp rp. im not saying just go insult anyone, but the amount of things you cant say is just crazy, and the amount of things you can say is also crazy so its kinda hypocritical
 
Pros:

-Cool people
-Genuinely creative situations happen sometimes
-Interesting drug system
-Literally the only good gmod RP server
-I'm here

Cons:

-Rules have become too well defined at the detriment of roleplay
-Zergs ruin everything (always been an issue)
-Org leaderboard encourages the worst behaviours
 
Pros:

-Cool people
-Genuinely creative situations happen sometimes
-Interesting drug system
-Literally the only good gmod RP server
-I'm here

Cons:

-Rules have become too well defined at the detriment of roleplay
-Zergs ruin everything (always been an issue)
-Org leaderboard encourages the worst behaviours
Pros:
-exrobite

Cons:
-exrobite
 
Pros:

-Cool people
-Genuinely creative situations happen sometimes
-Interesting drug system
-Literally the only good gmod RP server
-I'm here

Cons:

-Rules have become too well defined at the detriment of roleplay
-Zergs ruin everything (always been an issue)
-Org leaderboard encourages the worst behaviours
I do miss the 6/7 orgs made of the regular pvp’ers that led to constant beef and raids, now it feels like one org is too beefy that only 1/2 can compete with and leads to more newer player raids and the odd 2/3 friends who have came together using pistols trying to fight a 10 man raid with as50’s and bombs.
 
I do miss the 6/7 orgs made of the regular pvp’ers that led to constant beef and raids, now it feels like one org is too beefy that only 1/2 can compete with and leads to more newer player raids and the odd 2/3 friends who have came together using pistols trying to fight a 10 man raid with as50’s and bombs.

I miss when staff used to come up with reasons to ban people who 24/7 pvp'd and never did anything else
 
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