Change Explosions to Break Wooden Props

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Description of the idea: Change the explosion logic so that wooden objects get broken ("break to gibs") and get sent to storage.

Why should this be added? (pros):
  • More realism
  • Easier to attack with explosives
  • Less clutter to get trapped in after explosions
  • A smaller number of thicker props may be used instead of a larger number of thicker ones, increasing FPS
What negatives could this have? (cons):
  • Harder to defend against explosives

Video:
 
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I really like this idea but what if someone is in s1 and someone bombs their windows. They just have to put up with being shot from gas station?
 
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Never thought I'd ever say this on something Ashur posted but I'd rate winner on this post if I could
 
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Suggest blowing holes in buildings and I might actually say yes.
 
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Not grenades. It would be the function that is used for timed explosives, remote explosives, meth explosions, and possibly vehicle explosions.
 
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Just revert the bombs they were fine with how much damage it did.
 
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C2 Included, Seeming as that is technically a smaller version of Remote explosive?
 

Deleted member 7804

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yo bro get the 9th airlock down we need protection bro
 

Deleted member 5920

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Same lol, although even this post is ironic, considering yanno...
 
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