Change Explosions to Break Wooden Props

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Description of the idea: Change the explosion logic so that wooden objects get broken ("break to gibs") and get sent to storage.

Why should this be added? (pros):
  • More realism
  • Easier to attack with explosives
  • Less clutter to get trapped in after explosions
  • A smaller number of thicker props may be used instead of a larger number of thicker ones, increasing FPS
What negatives could this have? (cons):
  • Harder to defend against explosives

Video:
 
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Yes yes yes yes yes, this would be great so people don't just pick fences up and block doors with them.

Perhaps the same physics can apply to stone barricades depending on the range?
 
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This is something that's been needed for quite a while, bombs are extremely underpowered against props especially when they are layered like a fuckin rust base



Megaloli's shakin rn
MonkaSSS.jpg
 
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No pain at all, in fact, quite the contrary. All it would do is stop ice skating on props moving around and stop cock blocking a door with them.
 
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lmk when you equip raiding tools for the first time zzzzzzz
 
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