Redesigning Glass Co and Parker

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Main Idea: Redesigning Glass Co and Parker

Full description of the idea: Redesigning the layout of the two buildings

Why should it be added?: The current designs/layouts have stayed almost the same since V2 and it's gotten a bit stale.

Pros: Freshens up the buildings and gives them some love by making it feel new

Cons: Unnecessary changes I guess

i've been messing around in hammer the past week so here's a video of my proposal (ignore some of the shifted textures it's a bug)


still some things to iron out but thats the general idea i had
 

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i feel like this makes them too open unless you have like an entire storage of props
 
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I like it except:

- Remove the truck from outside of glass co it’s fucking dumb sitting there wtf.
- Add another entrance to glass co.
- The way those crates are stacked in glass co would allow someone to shoot elevated. Not a massive issue but it’d be annoying.

Idk, Parker and glass co as is could be fixed by removing all the props not stuffed in corners But I do kinda like the open space of these ones.
 
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qKPKOSI.png

and the extra door i removed at the back and forgot to put back
 
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I like this cause of the 4 entrances in the current map it is useless because all the props at one entrance get blown up and put in storage. This would make Parker viable again
 
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The only place I could think of putting an extra road that isn't too forcing

EYESRu8.png


but sadly a lot of the cliff area had to be destroyed and reconstructing it... isn't particularly easy.
 
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Still some things to do but it doesn't feel too bad actually, I bandaided most of the cliff stuff, it's super scuffed but you'd never see it unless you're in noclip, minus a few things still left to fix that you probably can see. The way parker tunnel is built makes it an actual nightmare.

(dont mind how fucked parker textures are lol)

 
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Looks great with the openness, gives space for more creative prop placement.

+support
 
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