With aarons absoloutely barbaric memery and the general consensus that "perp is dying" (citation needed,) I feel like I must for one minute put aside the memes and try to explain my theory.
The key word here is respect (@Nade Alardin). Back when I joined, for the most part, things were similar to how they are now. People were raiding, basing and having a good time. The only difference is that everyone had respect for each other. Regardless of the outcome of a raid everyone had fun and that is what mattered. Not the victory, or the loss, or the potential rulebreaks. Just the fact that everything was done to have fun.
This sounds absurdly cheesy but I really feel like the players were united, they all had the same common goal which was to have fun and make some money. It was not the basing all day or the raiding that really made it fun though. It was the personalities that made perp. Fun orgs like marmite brought a new aspect to the server. Sure, it was not everyone's cup of tea but did they get constant hate the like of which some are throwing at olsen? No. They didn't. Why? Because people respected the way they played. People respected the players and the community worked together to create a fun but serious enviroment where people could come to hang out with friends and relax.
There was never any significant "serious" roleplay. The majority of what happened was jokey / light hearted stuff designed to ensure that everyone had a good time. People messed about and had fun, but everyone felt like they could laugh along because there were few OOC feuds. People used the limited tools of the source engine to be creative and ensure everyone was having a good time.
We stand now as a community heavily divided. People don't know each other like they used to and there's a lack of respect between players. Take this extremely cheesy and excessively long rant as whatever you want, but I just feel like I had to point this out.
The change to the community is not the fault of one person, but the way we view each other.
The key word here is respect (@Nade Alardin). Back when I joined, for the most part, things were similar to how they are now. People were raiding, basing and having a good time. The only difference is that everyone had respect for each other. Regardless of the outcome of a raid everyone had fun and that is what mattered. Not the victory, or the loss, or the potential rulebreaks. Just the fact that everything was done to have fun.
This sounds absurdly cheesy but I really feel like the players were united, they all had the same common goal which was to have fun and make some money. It was not the basing all day or the raiding that really made it fun though. It was the personalities that made perp. Fun orgs like marmite brought a new aspect to the server. Sure, it was not everyone's cup of tea but did they get constant hate the like of which some are throwing at olsen? No. They didn't. Why? Because people respected the way they played. People respected the players and the community worked together to create a fun but serious enviroment where people could come to hang out with friends and relax.
There was never any significant "serious" roleplay. The majority of what happened was jokey / light hearted stuff designed to ensure that everyone had a good time. People messed about and had fun, but everyone felt like they could laugh along because there were few OOC feuds. People used the limited tools of the source engine to be creative and ensure everyone was having a good time.
We stand now as a community heavily divided. People don't know each other like they used to and there's a lack of respect between players. Take this extremely cheesy and excessively long rant as whatever you want, but I just feel like I had to point this out.
The change to the community is not the fault of one person, but the way we view each other.