- Staff
- #1
Im not saying, implying, or have any direct confirmation or denial that the PD is or is not returning to its pre whitelist state. I am simply starting this discussion thread to get the ball rolling on discussions that our future chiefs of department can take note of.
As some of you might know, the PD has taken some huge decisions all so suddenly lately, this includes:
- Expansion of the command teams
- Reforming of the Chiefs of Department and recruiting more.
- The return of People Services as the face of the PD.
- The Monthly / weekly trello reviews
- Return of positions such as Head of Dispatch, Lieutenant of TFU, and secondary Lt positions for all the old Genops divisions.
Eventually this could lead to more Ideas which could make the PD “more serious” like it used to be. Competent police? Sounds great! But…
When the PD required you to gain huge amounts of experience and demonstrate very fair capabilities to simply achieve the rank of senior officer, or even when it took at least a week to simply attain the rank of officer, this bought on difficulty with attaining the role. Difficulty that required effort to overcome. Effort takes time to achieve. Achieving in something takes time. Time. Time is something some people might not have. People who Spend time to achieve also need to put effort into doing so. Time, effort, energy, all required to achieve, what was such a lowly role on the server. This can be stressful. Now, if you’re still following, we‘re
on the main point here now: Stress.
Sometimes, the PD could be a pretty stressful experience if you took it seriously.
I found achieving TFU, IA, and almost every position and division I’ve been in and held, all to require effort, which in turn, stressed me out. I’m not the only one like this.
Numerous unnamed people I’ve spoken to about their PD careers and infractions and the likes, demonstrated that achieving these positions or acquiring them to begin with, and in some cases, maintaining them to be stressful, anxiety inducing, etc. Stress isn’t something we want people to feel playing this.
The community in itself has began its long de-stressing process awhile ago to make the community a friendlier place to be, this sped up especially when @Efan got community manager, where Efan touched on long standing issues within our community. From rewarding content creators with perks and completely banning racism and sexual acts in all ways, shapes or forms, Outside of being in the PD the only real distress you can receive on perp rulefully that you don’t bring upon yourself is losing large amounts in muggings. Within the PD you can shoot someone in a shootout who didn’t necessarily have a gun up the moment you shot them and low-key worry that you’ll be asked to explain why you did it 4 days later at the very least of your concerns. Sure, knowing an IA on you is invalid alleviates this, but how do you know an IA on you won’t be mishandled? You simply (From someone who’s a part of it) as an officer outside of it have any solid faith that you won’t be receiving further action for something you did.
Another issue with having the PD becoming a huge focal point:
The fate of your gameplay experience is not only not solely dictated by server staff, but people who would never be considered for staff.
IA, CC, and command teams, whilst almost comprised entirely of staff members at the moment, isn’t always. In fact, this time last year few command members were staff. When I got command for TFU I wasn’t staff, nor even eligible for staff seeing as I had just talked my way out of a community wide ban for 3 days of toxicity a week prior. Sure they can’t ban you for 3 months or actually stop you playing the game, but if someone who focuses on playing police only cannot do so, what option do they have? You might as well just have them off the server. Now I’m not sympathising as most people who lost roles and ranks probably deserved it, but as head of TFU I’ve found that the majority of people I demoted from TFU ended up leaving the community almost entirely, because they had adopted this position around their whole Playstyle.
Its no secret that people being removed from PD positions makes them lose interest in playing at all, especially not to senior administration who are aware of this being an issue.
Whilst I agree with removing people from positions that they cannot hold without causing issues with other peoples game experience, removing these people who main these positions from said positions kills their interest in playing the server at all for that matter.
Because we rarely have anything new for the general playerbase to do, people removed from positions they played the server solely for at that point have nothing they haven’t already tried or have interest in trying anymore.
I’m a firm believer in sticking to what we’ve got and making the most of it but Full whitelist ERA of PERP felt like PoliceRP and anyone who wasn’t a corporal+ or in Olsen just felt like they were playing as simple NPCs for Olsen and police to interact with.
Finally, self explanatory point:
Few new players are willing to take the PD seriously at all, most just drive around, grow drugs, play jobs unseriously or just come on to minge.
Few take the server and RP seriously, why would they take the PD seriously? The reason the PD stopped fully whitelisting was because the novelty wore off and almost everyone who cared about the PD had already achieved as far as they were willing to go.
Tl;dr: In my opinion a full whitelist is not something that would benefit the server. I see no issues with anything @Tyla Jai has done since becoming chief that aren’t outweighed or at least counterweighted fairly with the benefits, so don’t get that implication either.
Also, off topic note for you guys; No, I’m not going for chief of department, deputy chief, or most likely any positions that will open in vacancies if anyone’s promoted to chief from an existing command position.
Also no poll, post your opinions and stand by them you cowards!
As some of you might know, the PD has taken some huge decisions all so suddenly lately, this includes:
- Expansion of the command teams
- Reforming of the Chiefs of Department and recruiting more.
- The return of People Services as the face of the PD.
- The Monthly / weekly trello reviews
- Return of positions such as Head of Dispatch, Lieutenant of TFU, and secondary Lt positions for all the old Genops divisions.
Eventually this could lead to more Ideas which could make the PD “more serious” like it used to be. Competent police? Sounds great! But…
When the PD required you to gain huge amounts of experience and demonstrate very fair capabilities to simply achieve the rank of senior officer, or even when it took at least a week to simply attain the rank of officer, this bought on difficulty with attaining the role. Difficulty that required effort to overcome. Effort takes time to achieve. Achieving in something takes time. Time. Time is something some people might not have. People who Spend time to achieve also need to put effort into doing so. Time, effort, energy, all required to achieve, what was such a lowly role on the server. This can be stressful. Now, if you’re still following, we‘re
on the main point here now: Stress.
Sometimes, the PD could be a pretty stressful experience if you took it seriously.
I found achieving TFU, IA, and almost every position and division I’ve been in and held, all to require effort, which in turn, stressed me out. I’m not the only one like this.
Numerous unnamed people I’ve spoken to about their PD careers and infractions and the likes, demonstrated that achieving these positions or acquiring them to begin with, and in some cases, maintaining them to be stressful, anxiety inducing, etc. Stress isn’t something we want people to feel playing this.
The community in itself has began its long de-stressing process awhile ago to make the community a friendlier place to be, this sped up especially when @Efan got community manager, where Efan touched on long standing issues within our community. From rewarding content creators with perks and completely banning racism and sexual acts in all ways, shapes or forms, Outside of being in the PD the only real distress you can receive on perp rulefully that you don’t bring upon yourself is losing large amounts in muggings. Within the PD you can shoot someone in a shootout who didn’t necessarily have a gun up the moment you shot them and low-key worry that you’ll be asked to explain why you did it 4 days later at the very least of your concerns. Sure, knowing an IA on you is invalid alleviates this, but how do you know an IA on you won’t be mishandled? You simply (From someone who’s a part of it) as an officer outside of it have any solid faith that you won’t be receiving further action for something you did.
Another issue with having the PD becoming a huge focal point:
The fate of your gameplay experience is not only not solely dictated by server staff, but people who would never be considered for staff.
IA, CC, and command teams, whilst almost comprised entirely of staff members at the moment, isn’t always. In fact, this time last year few command members were staff. When I got command for TFU I wasn’t staff, nor even eligible for staff seeing as I had just talked my way out of a community wide ban for 3 days of toxicity a week prior. Sure they can’t ban you for 3 months or actually stop you playing the game, but if someone who focuses on playing police only cannot do so, what option do they have? You might as well just have them off the server. Now I’m not sympathising as most people who lost roles and ranks probably deserved it, but as head of TFU I’ve found that the majority of people I demoted from TFU ended up leaving the community almost entirely, because they had adopted this position around their whole Playstyle.
Its no secret that people being removed from PD positions makes them lose interest in playing at all, especially not to senior administration who are aware of this being an issue.
Whilst I agree with removing people from positions that they cannot hold without causing issues with other peoples game experience, removing these people who main these positions from said positions kills their interest in playing the server at all for that matter.
Because we rarely have anything new for the general playerbase to do, people removed from positions they played the server solely for at that point have nothing they haven’t already tried or have interest in trying anymore.
I’m a firm believer in sticking to what we’ve got and making the most of it but Full whitelist ERA of PERP felt like PoliceRP and anyone who wasn’t a corporal+ or in Olsen just felt like they were playing as simple NPCs for Olsen and police to interact with.
Finally, self explanatory point:
Few new players are willing to take the PD seriously at all, most just drive around, grow drugs, play jobs unseriously or just come on to minge.
Few take the server and RP seriously, why would they take the PD seriously? The reason the PD stopped fully whitelisting was because the novelty wore off and almost everyone who cared about the PD had already achieved as far as they were willing to go.
Tl;dr: In my opinion a full whitelist is not something that would benefit the server. I see no issues with anything @Tyla Jai has done since becoming chief that aren’t outweighed or at least counterweighted fairly with the benefits, so don’t get that implication either.
Also, off topic note for you guys; No, I’m not going for chief of department, deputy chief, or most likely any positions that will open in vacancies if anyone’s promoted to chief from an existing command position.
Also no poll, post your opinions and stand by them you cowards!
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