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Update Log 31/10/2021
Code Development: @TinySlayer @Samuel @Dank
Map Development: @Lelios @Ayjay
Suggestions and Feedback: @Mim @Ellie @Benj @Hayden @Hendricks @Super_
Testing: I can't remember because it's been going on for ages, but thanks especially to @Exnem
Police Training System
- Added a new area of the map as part of Paralake V5 to host training on the live server
- PLPD division ranks are now stored on the server, allowing for only certain division ranks to start training sessions
- Added the following Training Scenarios:
- Patrol
- Taser
- Traffic
- Pursuit
- Roadspikes
- Speed Trap
- Traffic Collision
- Traffic Stop
- Tactical Firearms Unit
- C2 and Flashbang
- Bomb Disposal
- Raid
- Weapons
- Patrol
- Police Training can now be run more frequently, more quickly and without interrupting roleplay significantly
- Improved the radio UI
- Unit channels are merged into incident channels when assigned to an incident
- Dispatcher ranks are now visible as the job description
- Higher ranking dispatchers now have more permissions, such as remarks, warrants and police broadcasts
- Less officers have keys to the dispatcher office
- Dispatchers can access the police computer from the dispatcher map
- Added a "ping" functionality for dispatchers to attract the attention of employees
- Added a storage chest to the dispatchers office in the form of a locker
- Added a highlighting to the map to show which type of gear an officer has a equipped
- Voice whisper mode now gets quieter as you stand further away from the person talking
- Improved Patient Zero event by changing infected humans to respawn as zombies after dying
- Fixed various other bugs
- Added animation for starting vehicle engines
- Vehicle engines can be turned off when you have a traffic ticket
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