- Staff
 - #1
 
	Update Log 31/10/2021
Code Development: @TinySlayer @Samuel @Dank
Map Development: @Lelios @Ayjay
Suggestions and Feedback: @Mim @Ellie @Benj @Hayden @Hendricks @Super_
Testing: I can't remember because it's been going on for ages, but thanks especially to @Exnem
Police Training System
	- Added a new area of the map as part of Paralake V5 to host training on the live server
 - PLPD division ranks are now stored on the server, allowing for only certain division ranks to start training sessions
 - Added the following Training Scenarios:
- Patrol
- Taser
 
 - Traffic
- Pursuit
 - Roadspikes
 - Speed Trap
 - Traffic Collision
 - Traffic Stop
 
 - Tactical Firearms Unit
- C2 and Flashbang
 - Bomb Disposal
 - Raid
 - Weapons
 
 
 - Patrol
 - Police Training can now be run more frequently, more quickly and without interrupting roleplay significantly
 
	- Improved the radio UI
 - Unit channels are merged into incident channels when assigned to an incident
 - Dispatcher ranks are now visible as the job description
 - Higher ranking dispatchers now have more permissions, such as remarks, warrants and police broadcasts
 - Less officers have keys to the dispatcher office
 - Dispatchers can access the police computer from the dispatcher map
 - Added a "ping" functionality for dispatchers to attract the attention of employees
 - Added a storage chest to the dispatchers office in the form of a locker
 - Added a highlighting to the map to show which type of gear an officer has a equipped
 
- Voice whisper mode now gets quieter as you stand further away from the person talking
 - Improved Patient Zero event by changing infected humans to respawn as zombies after dying
 - Fixed various other bugs
 - Added animation for starting vehicle engines
 - Vehicle engines can be turned off when you have a traffic ticket
 
			
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