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Alright I guess it's about time I post on this again just to be sure people are aware I am still working on this. I am thinking of trying to finish as many as I can before Christmas (December 25th) and release all the ones I have as my Christmas gift to you guys and gals.
It may not be a real event or anything but I'm sure more events will be arranged for around that time with a holiday flair to them.
Get in your vehicle requests before then so you know your car will be updated for that time otherwise I cannot guarantee that I will update it by then. Judging by the time between edits if I work solidly on a car by myself I can complete one every 25 minutes or so.
So... 25 minutes * 122 cars = 1830 minutes total to fix all cars
1830 minutes to fix all cars / 60 minutes in an hour = 30.5 hours to fix all cars
Sounds fun... If I stop to chat or answer Steam messages that adds time as well. But I'll continue to have at it, and I'm sure the results will speak for itself. By the by, the average increase between the base car and fully upgraded seems to be roughly 16.23 MPH and increased acceleration.
As I stated before, some cars may be slower at base, but this was a design fault originally and the fact that upgrades weren't conceived when we originally produced them. Then when upgrades were made it was just simply boosting what we had in a rather cheap and semi effective manner, but the results were a scatter shot of good and bad; so now everything will be balanced out even if it downgrades/upgrades a car some.
It may not be a real event or anything but I'm sure more events will be arranged for around that time with a holiday flair to them.
Get in your vehicle requests before then so you know your car will be updated for that time otherwise I cannot guarantee that I will update it by then. Judging by the time between edits if I work solidly on a car by myself I can complete one every 25 minutes or so.
So... 25 minutes * 122 cars = 1830 minutes total to fix all cars
1830 minutes to fix all cars / 60 minutes in an hour = 30.5 hours to fix all cars
Sounds fun... If I stop to chat or answer Steam messages that adds time as well. But I'll continue to have at it, and I'm sure the results will speak for itself. By the by, the average increase between the base car and fully upgraded seems to be roughly 16.23 MPH and increased acceleration.
As I stated before, some cars may be slower at base, but this was a design fault originally and the fact that upgrades weren't conceived when we originally produced them. Then when upgrades were made it was just simply boosting what we had in a rather cheap and semi effective manner, but the results were a scatter shot of good and bad; so now everything will be balanced out even if it downgrades/upgrades a car some.