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Hello,

I have been offered the position of Community Manager. I have decided to accept this.

This may be unprecedented as previous Community Managers have been given the rank after being high up within the staff team, and obviously, I have not. The rank will only have the permissions necessary for the role and nothing of administrative nature outside of basic moderation of chat related stuff. I will not answer reports and will not resolve in-game situations. I will be able to deal with help requests but that is the extent.

I obviously have previously had a history of toxicity and this will not continue in any way, I already have realised toxicity is not the way to act on a Garry's Mod server and it is ridiculous. I will also as community manager try to rid the community of this toxic mindset and to try to encourage people to remember there is a difference between IC differences and OOC differences.

I have the opinion that the issue with the player base isn't old players getting bored and leaving but rather new players not sticking around. We have many new players join every day however we do not retain this and it is also going to be my focus to increase in the influx of new players. I have several plans to enact this and I have discussed this with the senior staff team. One such plan will be to create a server trailer, more information will follow regarding this however I intend to release details over the next week. Another idea is more roleplay events (example below), less of gun games and office raids (which of course will still happen occasionally) and more like the events seen yesterday. Events designed to encourage roleplay rather than turn the server into a death match for 15 minutes.

Any suggestions you have for the community please just DM me directly and I will do my best to implement if suitable.

Thank you.

 
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Why should staff encourage roleplay, roleplay should emerge from players interactions not from staff forcing it that's just a temporary fix for 2 hours even less depending on the "RP situation", maybe the staff team should focus on fixing the rules that actively discourage any form of roleplay
 
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Why should staff encourage roleplay, roleplay should emerge from players interactions not from staff forcing it that's just a temporary fix for 2 hours even less depending on the "RP situation", maybe the staff team should focus on fixing the rules that actively discourage any form of roleplay
Butterman561If you think certain rules should be changed to facilitate this, maybe consider making a suggestion to change these?
 
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If you think certain rules should be changed to facilitate this, maybe consider making a suggestion to change these?
nutrient10It's a bigger issue that doesn't just stem from 1 or 2 rules it would require an entire rewrite of the rules and a community reconsideration of how the game mode should be played since currently all you do is drive around, grow drugs, and shoot people and that's mostly due to the nature of the rules that limit everything else
 
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Why should staff encourage roleplay, roleplay should emerge from players interactions not from staff forcing it that's just a temporary fix for 2 hours even less depending on the "RP situation", maybe the staff team should focus on fixing the rules that actively discourage any form of roleplay
Butterman561The server in the current state does not encourage natural roleplay. At the current time, I personally feel artificial roleplay needs to be pushed to encourage organic roleplay. I understand what you mean but as @nutrient10 says, please do suggest some rule changes.
 
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Read what I replied to nutrient, also it's not my job to make changes to the rules that's the staff teams job to do, this issue isn't a new arising problem it's been a problem for a while now, considering the fact that there is an "RP is dead" post every other week also there have been suggestions to fix these issues that have been ignored.
Butterman561Unfortunately, if you do not state the rules you believe need changing then I literally have no clue as to what you're referring to. I really do want to help make change but if you have a serious issue you need to expand on it to help me understand how to fix it.
 
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Unfortunately, if you do not state the rules you believe need changing then I literally have no clue as to what you're referring to. I really do want to help make change but if you have a serious issue you need to expand on it to help me understand how to fix it.
EfanLike I mentioned in my previous post the problems don't stem from 1 or 2 rules it's the entirety of the rules and the view of how the game should be played is so 1 dimensional it's insane - everything needs to be completely reconsidered.
 
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roleplay first rules second, shame you had to ban billy ray (the most roleplay the servers seen in a while) because some cops whined about it
 
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roleplay first rules second, shame you had to ban billy ray (the most roleplay the servers seen in a while) because some cops whined about it
JengaYet rules are rules, not only mine but I know of multiple staff members, as long as everyone in the situation agrees to the "roleplay" we are usually fine with it, but if anyone makes a report or it becomes out of hand than we will/have to react to it.
 
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As @blobvis 2.0 says, it's fine to do RP that sometimes goes outside the set rules if the involved parties are ok with it.
But roleplaying as a meth addict that attacks armed cops with fists is not really a reason to break the rules. If it was, everyone would claim "rp" when they run away from gunpoint.
There is a difference between roleplay that is benefiting the server/overall roleplay and roleplay that is just fun for one person.
Samuelshame the staff arnt held to that same standard.
both parties arnt happy with tinyslayer going around bombing cars, throwing nades randomly or going ss when theres no mayor just to kill criminals.
both parties didnt consent when the staff team decided to 'rp' by taking over the bank and ziptying all the cops using their god sticks when they came to stop them.
both parties didnt consent to the staff org breaking building rules and when pointed out with evidence they played dumb and nothing happened (but they jump at the fact a tv cant be wall mounted :) )

the difference between these is the fact a staff member is doing it so any impact on other players is ignored, but if you want to keep dodging the reality then have fun with the 'rp' events.
 
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shame the staff arnt held to that same standard.
both parties arnt happy with tinyslayer going around bombing cars, throwing nades randomly or going ss when theres no mayor just to kill criminals.
both parties didnt consent when the staff team decided to 'rp' by taking over the bank and ziptying all the cops using their god sticks when they came to stop them.
both parties didnt consent to the staff org breaking building rules and when pointed out with evidence they played dumb and nothing happened (but they jump at the fact a tv cant be wall mounted :) )

the difference between these is the fact a staff member is doing it so any impact on other players is ignored, but if you want to keep dodging the reality then have fun with the 'rp' events.
JengaEveryone is held to this standard.
There are tho special occasions where staff will go outside the normal roleplay rules to perform what's called "roleplay events". But these are supposed to be pre-approved.
If you feel staff have done something wrong, or if you suspect them of breaking rules and then using the "passive rp" card, make a staff complaint and it will be dealt with.

The only difference between staff and normal players in this regard is that it's easier for staff to get approval to do "roleplay events". But these should in no way affect players so much that they do not enjoy their time on the server.
 
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Completely unexpected, one of the biggest surprises to happen on PERP in a long while tbh, But its a welcome one.

Glad to see that you know what you're doing in the long run. Community manager is a pretty big responsibility.
 
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Completely unexpected, one of the biggest surprises to happen on PERP in a long while tbh, But its a welcome one.

Glad to see that you know what you're doing in the long run. Community manager is a pretty big responsibility.


this post was sponsored by eats-charliem15160ui
BigBenjiThank you, I'll make sure that the implementation of all your suggestions goes ahead.
 
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