- Staff
- #1
Description of the idea:
Make the XP gained from killing rivals depend on the weapon used.
Rather than a fixed XP rate, the rate of XP gained should vary depending on the weapon used.
The rates should be:
- Lower for Sniper rifles, non concealable SMGs and Rifles.
- low for Shotgun kills
- Medium for concealable shotguns and concealable SMGs
- High for pistols
- Higher for Melee weapons
- Very high for fists.
Why should this be added? (pros):
- More encouragement to fight rivals with more skill required weaponry.
- rewarding players for doing so.
- Making fistfights for turf more viable options.
What negatives could this have? (cons):
- None really
Make the XP gained from killing rivals depend on the weapon used.
Rather than a fixed XP rate, the rate of XP gained should vary depending on the weapon used.
The rates should be:
- Lower for Sniper rifles, non concealable SMGs and Rifles.
- low for Shotgun kills
- Medium for concealable shotguns and concealable SMGs
- High for pistols
- Higher for Melee weapons
- Very high for fists.
Why should this be added? (pros):
- More encouragement to fight rivals with more skill required weaponry.
- rewarding players for doing so.
- Making fistfights for turf more viable options.
What negatives could this have? (cons):
- None really