Really love EvoCity, I have personally always preferred it more than Paralake, but one thing that Paralake has that EvoCity doesn't is: stability. Even as dispatcher my game is choppy as fucked and I am quite embarrassed saying that - considering I have a very decent computer. As I said, I love EvoCity, but in a time like this when the server is pulling decent players, I think it might be more appropriate to go back to Paralake.
Multiple people have also commented on the fact that they are seriously impeded when trying to properly play the game and the map is the only issue at the moment.
You have just backed up my point, yes with lower player counts and less activity, the map performs fine. Paralake is laid out in a way that works well with the gamemode and the player number. Fairenough, the FPS is not great on PL either, but it doesn't play up as badly as EvoCity does.
Se this is the problem. It is bad as it is, but as you said, people decide to kick shit off in the city, although I see why. There is too opportunity in the City such as decent basing places and bank. All the hotspots are within the city.