Who is Olsen? I feel like I'm sitting at the camp fire story rn and I would like context
Olsen Banden was an org that was named after the danish tv series with the same name. There is also a norwegian version of it, however this is largely irrelevant.
Olsen, for short, essentially consisted of a handful of the best players on perp, with the best rule knowledge, strategy, shooting ability, and overall comms. Everyone who made it into olsen were in there for very good reason as they didn't invite people lightly. If you made it in, you were probably very good in a majority of the aforementioned fields.
Members of olsen typically took on this appearance, with very little leeway.
I don't quite know when olsen first appeared, but it was sometime around the 2016-2018 area, and probably under a different name and org appearance.
If you've seen a good TFU shooter recently, think 3x more effective. Members of olsen had no mercy, and would frequently use around 2-3 guns that use sniper ammo, and a strict selection (based on preference) of rifles in 2-5v12 situations. They'd regularly wipe the PD clean, disabling the TFU brute within seconds on arrival on scene and frequently eject killing arriving officers before they had a chance to even get out. Frags were the most common way they'd achieve this when I arrived in the brute, and so using that thing was a total lost cause. The only way to combat them was to use ranged weapons, as going anything less than that was a death sentence.
The PD evolved though, and started using their cars as weapons instead seeing as if you arrived, you better just get in there at speed and run over the first guy wearing an orange suit you saw.
I've seen quite a few cops just go off duty when they realized olsen was raiding bank. In v4, this basically meant the second half of city was locked off seeing as the second you turned the corner at the intersection you were sniped out of your car. Most pistol cops didn't stand a chance and frequently piled the life alerts high.
I haven't even gotten to the civ raiding either yet. They had the formula down when it came to dealing with cops, and more so with raiding other bases. They were one of the leading orgs that got quite a few rules changed, and is one of the leading reasons we're limited to 2 bombs per raid to this day.
Olsen would frequently use 2 bombs chained together. One to launch the second one into the doorframe and detonate inside the base. This was later disallowed.
Members of olsen were brutally aggressive, and would peek corners with extreme precision. Not only that, but would use sound cues to their advantage all the time.
Bandaging? You're dead. They heard it and sprinted right into the base, with the second guy entering to clear the corner the first guy ignored.
Tons of people in your apartment? Too bad, they broke into the apartment below you and are now relentlessly floorbanging you until you cease to exist.
If you based in Morons or Parker, they'd stick to distance and snipe whoever dared peek the open doorways to reduce overall resistance.
None of the members argued over who took what role, they knew what to do and just went for it. Some of them split up to deal with cops while the rest dealt with the apartment and had zero issues trusting the others to handle it.
Olsen weren't afraid of playing at the very edge of what the rules allowed, and caught quite a few bans for stepping over the lines. They mugged, raided, jailbroke and bank raided as often as the rules would allow it, often at a profit deficit. It wasn't about the profit, it was purely about the shootouts and gunplay. You knew this the second they started bringing more than 2 bombs per raid, even for apartments.
Though, they weren't just overt in their actions, they would frequently misdirect and subvert expectations to jailbreak their org members. Tricking officers into getting themselves gunpointed was one of the many strategies they employed, as well as using pistols and smgs to get close to PD and into advantageous positions to assault from most, if not every angle.
Most members of Olsen were intimately familiar with recoil patterns of the guns, and were deadly precise with SMGs and pistols. I suspect that may have also been partially in thanks to hardware built-in crosshairs on monitors. Crosshairs weren't allowed back then.
Over time, some members of olsen grew more and more toxic, leaving messages in looc that could be viewed as aggravating. "L" or "better luck next time" were among them. I've since forgotten who have been part of olsen over the time they existed, but they slowly got dismantled by the staff team once ownership realized how much of a problem they were becoming for the overall playerbase. A good majority of active players were complaining in OOC frequently about olsen, and although it took over a year for anything to happen, a good chunk of them got caught in a toxicity ban wave or metagaming ban wave. Some of them were communication banned, and those who weren't nearly as toxic were generally left alone. But with a good chunk of olsen gone, the org went silent, remnant org members picking up the remains to keep going.
Jamie, or Jack Bushross as he was known in-game, picked up what remained and kept the org going all the way up until 2023 where he'd catch a cheating ban for the recoil negation I mentioned earlier. Despite this, I still think he turned out to be quite a nice guy and wasn't nearly as toxic as some of the other members of olsen were. He was fun to talk to and always somewhat entertaining to be near. I crafted a stupid amount of grenades and guns for him when I used to main crafting. So many million dollar orders, holy shit. I think he singlehandedly trusted me with like $15 mil upfront over the years just to craft him stuff. It was good business though so I didn't care to scam him out of it. He got every order he paid for, and what I wasn't able to do, I refunded.
He grew bored eventually and either got careless or intentionally stopped hiding his mods.
I know for a fact I'm going to catch a ton of old ratings, but whatevs. No, I won't post a TL;DR.
Looking back at this post, it feels like I've just described some eldritch being that spawns only at light level 5 or some shit.