Instead of, say, having a system in place which measures the exact pixel clicked and checks if it stays exactly the same upon further crafting, it would be easier to either:
- Increase the extra crafting speed gained by levelling up crafting, or making crafting faster upon level-up if this is not already implemented (someone said it was a while back)
- Make crafting an item just one click, instead of multiple clicks, but keeping the overall crafting time the same, excluding actually clicking
- Just overall decrease the time crafting takes
Any of these three would either decrease or eliminate the desire for a macro.