@NeluDaHunter your argument for lowering prices is something that has so many flaws in it, this is something where I feel I actually have to write a full on response to this.
Okay so let's go through our current economical situation in Paralake and the structure of how it actually works at this point, any player at the moment can gain money in a very fast way which is something that on paper everyone likes, because who the fuck doesn't want a supercar fast?
However this is a huge issue for the whole playerbase, as you may know the server has had issue with filling it's slots and still has it for several reasons, one may argue it's because the PD, Recoil, Staff and whatever, however it's quite obvious if you've been on the server since the start that the
major reason for this is our current state of economy, it's currently broken to shit as any player can easily get whatever they want within weeks which is gonna make them stop playing as they don't have to chase anything, no one has to sit for weeks to get that supercar that they want because you know, they can just sit still for a couple of days or just a week to get it, which mind you basically everyone does,
I agree with you that getting 100 marksmanship shouldn't be made easier to get, rather make it harder as people have to spend more time in getting the money they need, however doing so we cannot just go ahead and lower the prices for weapons because of this, the prices would either have to go up or stay the way they are at the moment, the reason for this is simply because it would force people to work more for the money they need which would make them grind more which would result in more playtime which would then result in players feeling better of themselves when said players reach their goal as in their cars or marksmanship, which would then result in them playing the server more.
The more feeling of completion is gonna result in more dopamine being released in their body which is gonna make them play more and work for more things, something
@Sorle definitely knows about as he quits and comes back because he obviously wants to make more items and probably cars ingame.
Saying that we have no economy in PERP is a joke, it's something that we've always had but simply something that has been put off the grid of importancy for some reason, however there are ways to adjust it and make it into something better, I do agree with you that player-owned economy is a way to go however this is something we've had in discussions how we should it with
@StephenPuffs since 2013, I've been in the discussions with the developers since 2013 about this, it's hard to implement because all players want different results from it and different ways to solve it, if we were to go for this we would have to wipe the whole economy to restore it so that it is by 100% player owned economy.
Back in 2013 I didn't buy any special cars because I had to spend my money on guns as I was raiding and defending my base every hour, in 2014 after dominating the server in economy wise, in 2015 I got bored of it as simply; I had everything I wanted, in late 2015 I started playing frequently again as I simply wanted to buy all Ferraris, something that took so much time and effort but as I kept reaching small tiny goals I simply kept playing, but the economy was stable at this point and it took time to get what you wanted.
Economy doesn't just exist of someone getting money and spending it, there's also time and effort involved in the whole meaning of it which currently, doesn't exist, now anyone can get rich and get whatever they want.
Lowering the prices of guns isn't gonna resolve anything but ruin it even more, the economy isn't fixed to one point at all, if
@JER was given 1 trillion the prices of guns would drop dead as simply he could just give them away to whoever he wanted and players would simply have to lose money by selling them as no one would buy from them as they could simply be given guns by JER.
Thus the best way to make it stable is by adding obstacles to reaching your goals stage-wise.
Stop saying that we don't have an economy when we do but it's something that's broken but can easily be fixed.