Why aren't you playing (pt 2)

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@Aquaa I think then what should happen with it is then a staff member views it, and if there is a new player, basing by themself and cant defend then they get protection from new player protection. If it is deemed as they are getting protection from say yourself, then there is no need for the new player protection.
 
This was made on May the 20th by @Ayjay

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So lets look at the update loggs since then:
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I can accept that the rifle marksmanship was an issue and we're grateful for the time spent changing numbers. What has changed in the 5 months taken since @Ayjay made the last post? New Moon, New Weather and licence plates. None Of this fixed the issues brought up in that post. None of these are what players ask for. There's a suggestion thread full of creative Ideas. Some as simple as adding npc's for a chop shop, letting people rob stores ect that encourage people to play as a criminal.

My activity has declined a lot. Mainly, due to the lack of things to do as a civilian on the server. Everyone just wants to play as cop. You raid, mug or rob the bank and the players that can't do that just tryhard cop for free shootouts. That's the current state of the server, that's why we only have 20 players because there are no orgs. There's absolutely no motivation to play civ anymore and I can completely understand why. Banning Megalolis started it, we had org wars and beef even though we were all friends, at the time there were 3 orgs on the server. Banning them meant nobody wanted org wars anymore, everyone just teamed up against the PD. Lost the server players like Jericho, Mage, Duski, Jonah, Nelu, FatGeorge,Frank, Mod, Atomic, Aero, Yaseen, Ysauzi, Detrix, Kenty, Taylor, Thehomelessdude, Zansa, Legion. It was easy for me to see banning 6 players made a huge problem, because essentially you were losing 18. This doesn't even add the lack of criminal rp for org wars and beef that's what keeps players on the server. When theres nothing for criminals to do they leave, that means less things for cops to do who then get bored and leave which is what's happened and why we're in the current state.

That's 18 people that don't play the server because Megalolis were banned, because Tiny was salty he died, other people had week bans, even warnings for metagaming but just because they killed the fuhrer they got 6 months. Out of the 18 people, 12 of them would probably play the server everyday. That's what 60% of the current playerbase if we're only hitting 20 players...

I hope you take this constructively, but these are the 2 main reasons why I'm not playing daily anymore...
 
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Following that post I resigned from SA and took a break and seemingly not much happened in terms of planning and development. I've got a bunch of time post-christmas to actually get the wheels on the road & push out some meaningful stuff.

There's been a few housekeeping/bug fix updates but nothing much to talk about - I understand this and my aim is to focus on the things that actually matter (gun changes, material prices, map updates etc).
 
Might have edited it since you replied. But I can't see major changes bringing people back, the ones who'd play are banned or not playing because of them. I wouldn't waste your time.
 
Stopped played because of cry babies that making petty ar's and reports in games that I can't stop laugh at also bad staff team choices that clearly never active or doing anything useful for the server, and no banning people is not useful for me at least.
 
people are really toxic and every time you try to do something remotely dangerous you're screamed at for breaking 3.4 whether its by an admin or a random player

you wanna break your friend out of jail? he must have a 10 year sentence and you have to magically figure it out somehow
someone snitches on you for a bad crime and you wanna kill them? no you're putting your character's freedom at risk
you wanna kill a guy who's mugging your friend? no you're putting your life at risk for someone else
you killed three people earlier and get pulled over and are asked to step out of the vehicle but you shoot at the officer instead? no, 3.4, you didn't know what the cop wanted you to do and you must be sure that he's gonna arrest you
 
@Daigestive I'd prefer to give it a go - The people who have responded to us have highlighted the issues they have, which are the reasons they aren't personally playing. We're aiming to tackle these issues head on in an attempt to restore a decent consistent population to the server rather than watching it die.
 
I raised this point to Bolli earlier today, it's important that the administration team aim to provide a better environment for all players. This community has become increasingly toxic and this absolutely needs to be addressed.

I hope that changes within the staff team and general enforcement by administration can provide a better solution to dealing with toxicity. This would need to be addressed by @TinySlayer, @Madda and @Bolli so they can introduce new methods and solutions in the staff team.
 
The simple answer here is that the actual serious roleplay has not been present in the community since late 2016 and it has slowly but surely caused the death of the one thing the entire server revolves around... Roleplay itself. There is none any more. PH has for the past two years at the very least been a GTA Online session in Garry's Mod with some extra rules on top to limit the chaos.

I have been saying this for years now and I do believe that it could severely help the current situation. First of all, illegal organizations must be allowed within the organization section of the forums once more in all their glory. Second of all, large scale organization wars must be allowed and must not be hindered by staff interference. Last but not least... Roleplay is the most important aspect of the server and it MUST be enforced and regulated for its quality by the staff as are the rules. If someone breaks the rules, the staff are very quick to swoop in and handle the situation, the same must apply if a player is caught not roleplaying, roleplaying poorly / in a way not suited to the current situation or status or being unable to engage in a serious roleplay all together.
 
I think a lot of your qualms fall down to the abudnant lack of definition when it comes to the rules - Something that I regrefully didn't engage with enough as a Senior Administrator was this very issue. I did attempt to introduce some methods of unanimous enforcement for staff members, but it's important to provide the community with more definition when it comes to rules & regulations generally.

I'd hope that @Madda @Bolli and @TinySlayer understand this and can find a way to address this personally.
 
I believe this amongst other things are prominent issues in regards to the current sad state of the server - We are attempting to improve organisations and restore some form of warfare as some of us were previously used to. Roleplay is something that has lacked sincerely for the past couple of years. I believe that this is in part down to the playerbase, although I would agree that the administration team hasn't provided nearly enough stability or structure to combat disobedience amongst players in-game.

I believe that Senior Administration need to restore a seemingly slacking order when it comes to the rules, however finding a balance that does not prohibit fun.
 
i agree completely i know serious full text-based servers that are more laid back on rules when it comes to this its fucking dumb and restricts the fun you can have on the server

how about 3.4 is only when your life is directly at risk? how about you allow players to kill over any prison sentences, not tickets though, but any prison sentence, as long as your friend is in cuffs you should be able to shoot them as long as it's not just for a traffic violation. i could go on but 3.4 needs loosening up
 
I will try to make this as short as possible.

-IA process needs to be simpler and less time-consuming.
When a police officer is acting wrongfully they should be demoted right away. (assuming they are the lowest rank.)
I personally think beginners should go through a very short process where a supervisor (or higher up) patrols with
them just to make sure that they aren't absolutely braindead.

-2.5.
2.5 (Excessive negativity) is a rule that should be thoroughly looked at and should be taken seriously as this is one of
the primary reasons as to why users are leaving. If a person is known for targetting players they should be punished
based on if they have repeat OCCURRENCES. What I mean is that they should be punished if they have targetted PLAYERS.
not just one player multiple times and they should get harsher and harsher punishments for each time instead of getting a
warning. This, of course, varies on the situation etc.

-In regards to Marksmanship.
I think the idea of marksmanship is actually very good. The idea of grinding towards getting something gives some more depth
to the game. Although, I don't know why you would choose aim & recoil improvements. It creates a divide between players with
a lot of money who can afford to level it up and players who don't. In a gunfight, the only thing that should make you win is your
skill. Not how much you play or have in your bank account. Still though, grinding towards something is positive! Just not marksmanship.

-More cosmetic items should be added.
-Some car models should be removed and newer ones should be added.
-New in-game content (ESPECIALLY REGARDING THE MAP, PLACES TO GO ETC)
-Staff complaints need to be simpler and less time-consuming.
-@collier should become a senior administrator.
 
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Half of what you said is really good but the other half is straight retarded.
 
Yeah Lets not demote people for making mistakes instantly, you want the PO system back which will definitely not attract new people to PD
 
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